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[tomb] PerrySimm says, "Log on."
DM says, "So we're missing baf and Sargent"
DM says, "although baf is on"
[tomb] DM says (to baf), "'dtt'"
Grog has arrived.
[tomb] DM says, "Let me get a couple of housekeeping things out of the way"
[tomb] DM says, "I'm saying it's been around three hours since session 2 started"
[tomb] DM says, "which means that the Barkskins (90 min) have long worn off but Ebezar's Mage Armor (9 hours) is still on"
[tomb] Clem says, "My Light on the chalk has gone too."
[tomb] DM says, "Also, I want to be a little more careful about light - yeah"
baf has arrived.
[tomb] DM asks, "You said your holy symbol shed light, right?"
[tomb] Clem says, "I spent money on a permanent spell for it, yeah."
[tomb] Paulie says, "My Mage Armor (6 hours) is presumably fine as well."
[tomb] DM says, "which was torch-level - bright for 20', shadowy for 40'"
[tomb] Clem says, "That sounds right."
[tomb] DM says (to Paulie), "Oh, you cast it, not him"
[tomb] DM says, "so it's 6 hours duration for both of you"
Eolo has arrived.
[tomb] DM says, "Also, current hit points: Clem 67, Finn 75, Kong 58, Paulie 48, Grog 68, Crumbly 41, Ebezar 66, Rosie 68, Rosie 68"
[tomb] DM says, "not to mention Rosie 68"
[rpg] Rosie says, "hee"
[tomb] DM asks, "Anyone want to take Ebezar until (hopefully) Sargent shows?"
[tomb] Eolo says, "it's easy, just make him run around detecting magic on stuff"
[tomb] Crumbly asks, "Has he done the urns yet?"
[tomb] DM says, "He hasn't done anything yet"
[tomb] Paulie says, "I don't think he's done any detecting yet."
[tomb] Paulie says, "I'd volunteer, but I've already got a Grog to watch out for."
[tomb] Crumbly looks over ebezar's sheet
Ebezar has arrived.
[tomb] DM says, "Never mind!"
[tomb] DM says, "OK, one last thing"
[tomb] Ebezar says, "http://www.hamesucken.org/1.wav"
[tomb] Clem says (to Ebezar), "Hey, this rogueish-looking fellow is checking out your sheet. You might want to watch out for that."
[tomb] DM says, "I read some advice recently for chat and PbP games, and I'd like to try it out"
[tomb] DM says, "Which is, everybody be chatty"
[tomb] Rosie asks, "Heh, really?"
[tomb] DM says, "Even if you're not actively doing anything, nod in agreement or look around or make some in-character comment"
[tomb] Paulie asks, "IC or OOC or both?"
[tomb] DM says, "IC is best"
[tomb] Crumbly makes an in-character comment
[tomb] Rosie asks, "Ah, so you can be sure everyone's on board with the current plan?"
[tomb] DM says, "Yeah"
[tomb] Ebezar says, "as you wish"
[tomb] DM says, "otherwise it is hard to distinguish passive agreement from afk"
[tomb] DM says, "We'll see how it works"
Crumbly exclaims, "Look at all this stuff!"
Rosie stretches.
Clem asks, "Hasn't anybody found any more monsters yet?"
Paulie says, "Arr, this be a sight far more interesting than a maze o' ten by ten rooms."
DM says, "So here you are in this odd chapel"
DM | http://www.hamesucken.com/tomb/14.html
[tomb] Clem says, "There's passive agreement, there's AFK, and there's goddamn lag."
[tomb] DM says, "That too"
[tomb] Paulie says (to Clem), "And statistics."
Crumbly says, "I've been checking out the obvious things, like the urns and the corpse."
[tomb] DM says, "Wait until you run into the Lag Golem"
[tomb] Rosie says, "And they all mean the same thing: you are attacked for 34 points of damage."
Ebezar asks, "Did you find anything on the poor dead fellow?"
Paulie asks (of Clem), "What do ye make of these pictures?"
Clem looks, which is to say recaps the forum.
Rosie says, "Hmm, someone should check for what's magical around here."
FinnM has disconnected.
FinnM goes home.
Clem says, "My professional opinion is that there are everyday scenes depicted here except with more rotting flesh than one would normally expect."
DM says (to Clem), "Whoa, one of these symbols is that of G'taar"
Clem says, "Tasteful."
Clem says, "!"
DM says, "A double-necked six-stringed lute"
[tomb] Clem asks, "Any others I recognise?"
[tomb] Clem says, "Hee hee."
[tomb] Ebezar says, "hee"
[tomb] Rosie says, "groan"
[tomb] DM says, "A standard assortment of good deities"
Clem asks, "What are the people or zombies or whatever next to G'taar doing?"
[tomb] Clem says, "If it's worth making a Religion check to figure out what this is about, I'll try that."
[tomb] DM says, "If you have knowledge (religion) make a roll"
Crumbly says, "It's probably a scene of 'The Forces of Good Marching to their Inevitable Doom' or something."
[tomb] Clem asks, "Er, not having played D&D for a month or so -- it's 1d20 + skill, right?"
[tomb] DM says, "Yeah"
Paulie asks (of Crumbly), "That slot ye mentioned reminds me of the writing on the path, about the circle o' magical metal. Ye think that ring would fit?"
Clem rolls 1d20+12: 4+12 | 16
[tomb] Paulie says, "Plus modifiers."
[Crows-Nest] Ghogg asks, "wait, where is everyone?"
[Crows-Nest] Paulie says, "DTT"
Ebezar rolls 1d20+17: 15+17 | 32
Clem says, "Mrf, hard to think about religious stuff in this oppressive atmosphere."
[tomb] Ebezar says, "(religion roll as well)"
Clem asks (of Ebezar), "Hey, did you go to Cleric school?"
Crumbly says, "I've never been all that religious myself."
Ebezar says, "It is true I have some knowledge of the softer magicks"
Crumbly says, "Best to leave the god-bothering to professionals."
Clem says, "No, no, it's fine, other people can dicker with the dieties and I'll get on with smiting and stuff."
[tomb] DM says, "Well, there are scenes that kind of standardly depict people who might be worshipping these various gods"
Rosie wanders through the pews, searching them.
Paulie asks (of Clem), "The dieties be the gods that demand prayer and fasting, aye?"
DM says, "Like, a couple people dancing near the symbol of G'taar"
[tomb] Clem asks, "Would these pictures be considered blasphemous?"
DM says, "But they're like, rotting and stuff"
DM says (to Rosie), "Roll"
[tomb] Rosie says, "Oh, right."
Ebezar says, "I don't see anything that is truly all that remarkable"
[tomb] Clem says, "I wonder if I should try to remove them."
[tomb] Crumbly checkout last sesion's transcript a bit
[tomb] DM says, "Hmm, that's an interesting question"
Ebezar says, "There are these petitioners sacrificing their dignity to G'taar"
Rosie rolls 1d20+1 for search: 19+1 | 20
[Crows-Nest] Eolo says, "it seems discriminatory and vitalist to say that undead can't worship gods"
DM says (to Rosie), "They're big and bulky and made of wood"
[Crows-Nest] Paulie asks, "Do Undead have Wisdom scores?"
DM says, "Other than that you see nothing remarkable"
[tomb] Clem says, "Dammit, didn't memorise Hallow."
Paulie compares the slot to one of his own rings.
DM says (to Paulie), "It would fit perfectly"
[tomb] Paulie says, "We could come back to this room in the morning."
[tomb] DM says, "I hope Finn comes back"
Ebezar asks, "Oh, you are thinking of putting a ring in the slot, as per the cryptic instructions?"
Paulie asks, "Who has that ring we found this morning?"
Rosie checks out the big padded chair on the dais.
Rosie rolls 1d20+1 for search: 19+1 | 20
Paulie says (to Evezar), "Aye, it seems worth a shot."
Crumbly says, "Not me"
Ebezar says, "Sadly I fear my fingers are far too thin and my rings too small to be the proper, ah, fit for that."
Rosie says (to Paulie), "Ebezar does."
Ebezar says, "But, yes, I do have this ring from earlier."
Ebezar holds up the ring.
DM says, "The chair looks awfully comfortable!"
DM says, "You could sermonize from here for hours"
[tomb] Paulie asks, "Should we do the magic-detecting before we do the ring?"
[tomb] Ebezar says, "probably so. I've got that wand from Clem"
[tomb] Rosie says, "Yeah."
Ebezar says, "But let me apply this wand to the room first, if that is agreeable."
Crumbly has a seat in the comfortable chair
[tomb] Paulie says, "To make sure we don't, say, trip a magic trap while we're busy fighting whatever number of headed hydra the ring+slot summons out of that vase."
Paulie says, "Seems a sensible plan."
[Crows-Nest] Eolo says, "1d4+1 hydras with 1d4+1 heads"
[tomb] Clem says, "Detect Evil might also be useful but I'm all out."
[Crows-Nest] Eolo says, "in some cases this results in zero-headed hydras"
Clem says, "Please do."
DM says, "OK, you make a big tour of the room with the wand"
DM says, "There are lots of magical auras!"
Ebezar fzzm fzzm fzzm.
[Crows-Nest] Paulie says, "Please allow me to inspect your d4 more closely."
DM says, "Let's see"
[Crows-Nest] Ghogg asks, "and what does 'DTT' stand for?"
[Crows-Nest] Paulie says, "Which apparently has a -1 on it someplace."
[Crows-Nest] Ebezar says, "dire trilobite tavern"
[Crows-Nest] Paulie says, "Dire Trilobyte Tavern. It's the name of the global exit leading here."
DM says, "The mists in the archway have a strong aura of conjuration"
[Crows-Nest] Eolo says (to Paulie), "well, I was imagining the latter roll was for the total number of heads"
Crumbly says, "Conjuration? That's interesting."
DM says, "Both of the pews in the front row have a fairly strong aura of transmutation"
Rosie asks, "Is teleportation a conjuring spell?"
[tomb] Ebezar says, "assume I'm reporting this rather than having to repeat everything DM says"
[Crows-Nest] Paulie says, "Oh, aha."
Clem says (to Ebezar), "By the way, if you're getting magic from my chin, it's just because I shaved with my greatsword this morning."
DM says, "I guess that's it actually"
[tomb] Eolo says (to Rosie), "yes"
Clem says, "Checking it's still sharp, you know how it is."
Paulie says (to Rosie), "Aye."
Crumbly says, "Ah. SRD says that teleport is indeed conjuration."
Ghogg has arrived.
Ebezar asks, "Hm, that is a book not in my collection. Is its collection of spells extensive?"
[tomb] Eolo says, "but so is Acid Arrow, so don't get too smug"
[tomb] Ebezar asks, "so who wants to sit on the pews?"
Paulie pulls a copper from his purse and tosses it onto one of the front pews.
DM says, "Oh, also some strong evocation on the altar"
Crumbly says, "Evocation. That's, like, fireballs and stuff."
Rosie says (to Paulie), "My thoughts exactly."
DM says, "The coin spins around a bit and comes up tails"
[tomb] Paulie says (to Rosie), "Maybe it'll mash it."
[tomb] DM says, "(Someone want to take responsibility for Finn until he shows up again?)"
Clem asks, "I'm more familiar with religious topics than magic -- conjuration is 'poof' and evocation is 'bang'?"
[tomb] Paulie says, "Imprinting it with 'I WENT TO THE TOMB OF HORRORS AND ALL I GOT WAS CRUSHED BY A TRAPPED CHURCH PEW'"
[tomb] Rosie says, "Yeah, we can have Bear sit on the pew."
Ebezar says, "That is perhaps reducing the complexities of the schools of magic somewhat, but you are, in essence, correct."
Rosie asks, "So, no magic on the slot?"
Ebezar says, "None that I detected."
DM says, "Nope"
Clem draws his sword and turns the flame on.
Clem says, "Nothing to surprise here, but something might poof out of nowhere to surprise us."
Paulie says, "The slot may lead to a magical something hidden behind the wall."
Ebezar says, "It may be mechanical in nature"
Clem says, "If you like I can ask G'taar for advice."
Clem says, "I was planning on waiting until our time of direst need."
Crumbly says, "I want to put something in the slot."
Clem says, "Works for me."
Paulie says (to Ebezar), "If it indeed by a magic ring it wants, though, I doubt a mechanical device would know."
[tomb] DM says, "Oh, one more metagame thing"
Paulie says, "Let's just drop it in. And be prepared for the hydras."
[tomb] DM says, "I'm going to try to stop joking"
Rosie asks, "How *do* we want to fight the Inevitable Hydra?"
Grog prepares for the hydras.
[tomb] DM says, "so if I say 'A 10-ton block falls on you and you die'"
[tomb] Paulie says, "We'll try to pick up the slack, then."
[tomb] Ebezar says, "aw"
[tomb] DM says, "I am not going to say 'just kidding!' afterwards"
[tomb] Paulie says, "Feel free to joke at will on #crows, though."
[tomb] Crumbly says, "We'll try to fill in for you in that regard."
[tomb] DM says, "I mean, I may still make jokes, but I don't want you to assume that when I say something bad happens that it will be a joke"
[tomb] (from Clem) DM says, "Oh, also, I forgot to say -- you remember that whole mutant four-armed gargoyle thing? That didn't really happy, I was just goofing around."
[tomb] Clem says, "Happy? Happen."
[tomb] Alex says (to Clem), "Awwwk! Word on the street is that happy is not what I am."
[Crows-Nest] Ghogg says, "A meteor falls from the sky and fries everyone on impact. Game over."
Clem says (to Rosie), "Chop head, burn stumps, repeat. That's what I hear works."
[Crows-Nest] Ghogg says, "Oh wait, that wasn't a joke"
[tomb] Paulie . o O ( So what's about to happen that he doesn't want us to take as a joke... )
Clem hefts conveniently flaming sword.
Rosie says, "Hmm, I'm not great with chopping."
Paulie says, "If ye be good at chopping heads, go for chopping heads."
Rosie asks, "Will blunt blows to the head also work, or should I do my blunt blows to the body?"
Paulie says, "If not, do whatever ye can."
[tomb] Crumbly draws a silver piece from his stash and inserts into slot
Paulie asks (of Crumbly), "Wait -- what if it only takes one thing?"
DM says, "You hear a rolling sound like a coin going down a chute"
DM says, "which stops after a second"
Crumbly leaps aside
DM says, "Other than that there seem to be no effect"
Clem says, "Shame we didn't think of tying some string to the ring."
[Crows-Nest] Eolo says, "10 copper coins shoot out the slot at the bottom"
[Crows-Nest] DM says, "Ha ha"
[Crows-Nest] DM says, "and a coke"
Rosie says (to Clem), "We still have the right."
Paulie says (to Clem), "Ye just did."
Rosie says, "Er, ring."
Ebezar says, "I still have the ring."
Ebezar asks, "Doe anyone have string?"
Paulie asks, "Who has some string?"
Crumbly says, "I've got a rope."
Crumbly asks, "Does anyone have Shrink Item prepared?"
Rosie says, "The hem to this robe got pretty damaged in the gargoyle fight. Just a sec."
Paulie says, "Our dearly departed ranger friend had a sewing needle."
Rosie attempts to pull out the thread from her robe's hem.
DM says, "Tying it to the end of a rope would make it too big to get in the slot"
[Crows-Nest] Ghogg asks, "Has anyone died in an amusing fashion yet?"
DM says, "Rosie manages to pull out a thread from her robe"
[Crows-Nest] Paulie asks, "Does 'cloven by a mutant four-armed gargoyle' count?"
Clem asks, "Can't we just unravel a bit of rope?"
Rosie ties it to the ring.
Rosie says, "There you go."
DM asks, "How long a piece of thread is this?"
[tomb] Ebezar says, "I was going to offer thread unravelled from the handkerchief I use for some of my simpler spells"
[tomb] Ebezar says, "such as 'entertain a party of 10 year olds'"
[tomb] DM says, "Ha ha"
Rosie rolls 1d6: 2 | 2
Rosie says, "Two feet."
DM says, "Ha"
Clem asks (of Dm), "Wait, you're asking 'how long is a piece of string'?"
DM says, "Not anymore"
Ebezar says, "Yes, let us see if this is sufficient"
Ebezar feeds the ring and string into the slot.
DM says, "The ring disappears into the slot"
DM says, "Shortly thereafter you hear a loud grinding sound, as if stone against stone"
Crumbly says, "We're going to feel so foolish if nothign happens."
DM says, "The string suddenly goes slack"
Crumbly says, "Ooh"
DM says, "and part of the wall pulls back and descends"
Grog readies his axe, looking back and forth.
Rosie levitates up to the ceiling.
[Crows-Nest] Eolo says, "awright"
[tomb] Paulie asks, "Woo. Which direction?"
Ebezar pulls back the string to return it to Rosie.
DM says, "revealing a passage beyond!"
Crumbly consults our notes about the clues on this
DM says, "to the east"
DM says, "The opening it made is only about 4' high and 2' wide, so you'd have to duck to get through, but it opens into a normal 10' corridor"
Clem inspects the passage carefully for whatever the plural of hydra is.
Crumbly exclaims, "Apparently we're well along our march!"
DM says, "Well, it goes 10 feet, then turns right"
Rosie says, "So, I guess the shades of red stand for blood."
DM says, "and that's about all you can tell"
Rosie asks, "Should we see if we can figure out what the pews are all about?"
DM says, "Also, Ebezar is now sans one Ring of Protection +1"
Ebezar asks, "Would it not be wise to send someone skilled in detection and sneaking ahead?"
Paulie says, "Let's finish with this room first."
Crumbly says, "The 'shades of red' bit is probably due to the fact that we got the ring from the red-sphere area."
[tomb] Paulie asks, "DId Crumbly trap-check the pots?"
[tomb] Ebezar says, "aw"
[tomb] Crumbly says, "Yes"
Rosie asks (of Crumbly), "I took a cursory look around, but did you check anything for traps in here yet?"
Paulie tries to pop the top of the SE urn.
DM says (to Paulie), "You pry the brass stopper off"
DM says, "The urn appears to be empty inside"
Paulie sniffs it.
Crumbly says, "Yeah, I searched the dais, chair, urns, and skeleton."
Rosie nods.
DM says, "It smells like old dust"
Paulie says, "Nothing in here."
Crumbly says, "I didn't open the urns, but I searched their exterior and jostled them around to see if anything sloshed inside."
Paulie tries the same with the other one.
DM says (to Paulie), "Same deal"
Crumbly says, "Let's east it."
Rosie asks (of Finn), "So, are you willing to have Kong sit on one of those pews?"
DM says, "Finn disconnected half an hour ago"
[tomb] Rosie says, "Yeah, I know."
[tomb] DM says, "Ha ha"
[tomb] DM says, "Well, whoever wants to take over Finn and Kong, go ahead"
[tomb] Rosie says, "I figured we could either roll for it or decide amongs ourselves."
Paulie picks up the coin he put on the pew and drops it on one of the altar's nipples/cup holders/collection plates/artistic licenses instead.
[tomb] Paulie says, "I nominate Rosie."
[tomb] Rosie says, "Hee."
[tomb] Rosie says, "But OK."
[tomb] Ebezar asks, "who has the best save vs annoying and/r deadly spells?"
(From Crumbly) Finn says, 'Och and begorrah, go ahead. My ape is your ape.'
DM says (to Paulie), "A lightning bolt fires out from the altar and down the aisle!!"
Ebezar exclaims, "Goodness!"
[tomb] Paulie asks, "But actually, do we still have a bag of tricks?"
[tomb] Crumbly says, "Yes"
DM says, "Since no one said where they were, I'm going to roll some dice to see who was in the way"
DM says, "Paulie definitely was"
Paulie exclaims, "Eyow!"
[tomb] Rosie says, "I was on the roof still."
Ebezar says, "Oh, I was over by the entrance, far away from any lightning bolts"
Rosie, still in midair, flinches away.
DM says, "Everyone besides Rosie roll a d6 and try not to roll a 1"
Ebezar rolls 1d6: 2 | 2
Crumbly says, "I have no idea where I was. Feel free to put me in the way."
Paulie rolls 1d6: 4 | 4
Clem rolls 1d6: 2 | 2
DM says (to Paulie), "You were definitely in the way"
Crumbly rolls 1d6: 2 | 2
[tomb] Rosie says, "Rolling for Finn:"
Rosie rolls 1d6: 2 | 2
[tomb] DM says, "Loaded dice"
[tomb] Paulie says, "After we finish getting zapped, I recommend we send Canary before Kong."
[tomb] DM says, "Roll for Grog and Kong too"
[tomb] Rosie says, "Yeah, that makes sense."
Grog rolls 1d6: 4 | 4
[tomb] Rosie says, "Kong:"
Rosie rolls 1d6: 4 | 4
DM says (to Paulie), "Make a Reflex saving throw"
[tomb] Ebezar says, "if we fight another gargoyle, we need to run back here and hide, a stack of pennies at the ready."
Paulie rolls 1d20+10: 17+10 | 27
[tomb] Rosie exclaims, "Ha!"
[tomb] Clem says, "Heh."
DM says, "Paulie dodges at the first crackle and manages to only take half damage"
DM says, "which is 30"
DM says, "So good thing you saved"
[tomb] Paulie says, "Yay, Rogue levels: Evasion."
[tomb] DM asks, "Oh, no damage?"
[tomb] Paulie says, "Yup."
[tomb] DM says, "Sweet"
DM says, "Paulie dodged even better than you thought possible!"
Paulie drops to the floor and rolls under a pew at the first crackle.
Crumbly exclaims, "Well dodged, Paulie!"
[tomb] Ebezar says, "good thing you didn't dive *onto* a pew."
Paulie says, "Thanks. Now we know what the altar does."
[tomb] Paulie says, "A *second row* pew."
Crumbly extends a hand to help Paulie off the floor
Finn__ has arrived.
Paulie says (to Crumbly), "Thanks."
[tomb] Rosie says, "(that's me)"
[tomb] DM says, "Aw"
Crumbly says, "OK, I'm going to pull a canary out of my bag."
[tomb] Clem says, "afk briefly, sorry."
[tomb] Clem says, "For the next few minutes, I mean."
[tomb] Paulie asks, "Did the lightning aim itself at me specifically, or straight down the aisle?"
[tomb] DM says, "Straight down the aisle"
[tomb] DM says, "as far as you can tell"
[tomb] Paulie says, "Mmm. So if the hydra appears, we should lure it to the aisle."
Crumbly rolls 1d100: 15 | 15
Crumbly says, "A bat"
[tomb] DM says, "Not another bat"
Rosie says, "Man all you get out of that thing is bats."
Crumbly says, ">BAT, SIT ON PEW"
Paulie asks, "Did you buy a BoT or a BaT?"
DM says, "The bat flaps over to the front row pew and lands on it"
Crumbly asks, "That's, what, my third pull from the bag?"
DM says, "That sounds right"
Paulie says, "Maybe someone else should next time."
Crumbly says, ">BAT, FLY EAST"
DM says, "The bat gets up and flies through the opening"
Crumbly asks, "No little batty screams?"
DM says, "It flaps around where the corridor turns to the right and looks at you as if awaiting further instructions"
Rosie says, "I'm going a bit batty up here."
Paulie asks, "Mind if I nick yer bat for a moment?"
Crumbly says, ">BAT, FLY SOUTH"
(From DM) bat flap flap flap
DM says, "You hear it fly away"
Paulie says, "Ah, I see ye're not done with it yet."
Crumbly says, "It only accepts instructions from me, but I can tell it to do stuff for you."
Crumbly says, "I was going to follow it."
Paulie says (to Crumbly), "I wanted to nick its foot slightly, and see if the pew healed it."
[tomb] Paulie says, "Although hmm, I guess healing isn't transmutation anyway."
[tomb] Paulie says, "So it's probably pointless."
Crumbly asks, "I'm slightly nicked. Why don't I sit on the pew?"
Paulie says, "If ye want to risk it whatever might happen."
FinnM has arrived.
Crumbly says, "I'm going to follow the bat."
[tomb] DM says, "Yay"
Paulie says, "Good idea."
[tomb] Crumbly asks, "Yay?"
[tomb] DM says, "FinnM has arrived"
[tomb] Paulie says (to Crumble), "FinnM"
DM says (to Crumbly), "You duck through the opening and into the corridor beyond"
[tomb] FinnM says, "Yo."
DM says, "You have a torch, I think you said"
Crumbly says, "I have a whole bunch of them. I will light a fresh one if needed."
DM says, "Immediately it turns to the south and stairs descend out of sight"
Crumbly exclaims, "Woohoo! Stairs down, guys!"
DM says, "You hear flapping to the south!"
Crumbly exclaims, "Time to fight some tougher monsters!"
Paulie asks, "Shall we take marching order?"
Ebezar says, "I would prefer to have treasure without the monsters."
Crumbly says, "The bat goes in front."
[tomb] DM says, "Someone fill Finn in"
DM says, "The bat's probably only going to last another couple of minutes"
[tomb] FinnM says, "I've been recapping like map so I think I get the general idea."
[tomb] Paulie says (to FinnM), "We put the ring in the slot, and it opened a secret passage to the east."
[tomb] FinnM asks, "I've barkskinned all the usual people?"
[tomb] FinnM says, "Yay"
[tomb] Crumbly says, "We put the ring from the chest in a slot and a secret passage opened up. Also, Paulie almost got zapped."
[tomb] DM asks, "Again?"
Rosie follows appropriately.
[tomb] DM says, "It's the same day"
[tomb] FinnM says, "Oh. Seems like forever."
[tomb] Paulie says, "We also triggered the altar to fire a lightning bolt (no injuries), and tried putting a bat on the magic pews, but couldn't make anything obvious happen."
[tomb] DM says, "Yeah, I decided it's been three hours since you came in for expedition #2"
[tomb] Crumbly says, "The pews have an aura of transmutation. No one knows why."
[tomb] Paulie says, "Barkskin ran out a while ago, so you can cast it again if you want."
DM says, "OK, you are all in marching order, which is Crumbly, Grog / Finn, Kong / Paulie, Ebezar / Clem, Rosie"
DM asks, "Going down the stairs?"
Crumbly says, "It's either that or try out the misty arches."
Rosie calls forward, "Search for traps!"
[tomb] Paulie says (to DM), "Plus the bat, in front."
Crumbly says, "OK, I halt at the top of the stairs to search the floor for traps."
DM asks, "Taking 10?"
Crumbly says, "Taking ten for 36."
Ebezar has disconnected.
Ebezar has connected.
DM says, "No traps"
Crumbly says, "I head down."
[tomb] Ebezar says, "mrf"
DM says, "The stairs descend for a while"
Crumbly says, "Sending the bat ahead, of course."
DM says, "to the south"
DM says, "and when they finish, the corridor turns to the west"
DM says, "for at least 40 feet"
Crumbly says, "I search the floor at the foot of the stairs for traps."
Crumbly says, "Taking ten for 36."
DM says, "No traps"
Crumbly says, "I figure those are the likeliest places. I'm not going to searh every spot."
Crumbly says, "Continue west, then."
[tomb] Clem says, "Back."
DM says, "The corridor goes 40' and ends in a door"
Crumbly says, "Search, listen."
Crumbly says, "Take ten on the search for 36."
DM says, "It's just your standard oaken door with bands of iron"
DM says, "and all is silent beyond"
Clem says, "Silent like a GARGOYLE, dammit."
Crumbly says, "OK, guys. I'm going to try to open it."
[tomb] Paulie asks, "If they were lead, would it be a heavy metal band?"
DM says, "It's stuck"
Crumbly asks, "Stuck? Not locked, but wedged?"
DM says, "Yeah"
DM says, "You could try to push it open with a strength check"
Grog asks, "Grog help?"
Crumbly says, "I think I'll let someone strong try that."
[Crows-Nest] Eolo says, "time for a bend bars/lift gates roll"
Grog puts his shoulder to the door.
[Crows-Nest] DM says, "Yay"
Clem says, "If Grog is pushing the door, let's tie a rope around him first."
[Crows-Nest] Ebezar says, "yay"
DM says, "Roll d20 + strength modifier"
Crumbly says, "This is so very a trap."
Clem says, "Don't want to fall for the old pit-trap-behind-stuck-door."
FinnM says, "Kong is Str 23."
[tomb] Paulie asks, "Are you roping him?"
Clem says (to Grog), "Here, I'm going to put this on you..."
Crumbly says, "I can lend rope, but I don't think I'm strong enough to hold him if he falls."
Clem ties a rope around Grog's waist, stands back a little and braces.
Grog rolls 1d20+5: 15+5 | 20
[tomb] Crumbly asks, "Surely 23 str is +6?"
DM says, "Grog puts his shoulder into it and the door bursts open"
[tomb] Paulie says, "If you want to have Kong push instead."
Ebezar peers around the bulkier members of the party to watch Grog's progress.
[tomb] Crumbly says, "because it's +1 for every 2 points above 10"
[tomb] Paulie says, "But Grog's Str 20, without rage."
Clem says, "If there's a pit, assuming I can hold him, he won't fall more than 3 or 4 feet."
[tomb] Crumbly says, "Oh, me confused."
DM says, "Of course there's a pit behind it"
[tomb] Clem says, "a-HA!"
DM says, "Clem is holding on, so that should help"
[Crows-Nest] FinnM says, "The pit of a cherry. It's not much of a trap."
DM says, "But Grog needs to roll a Reflex save"
[tomb] Paulie says, "I hope Kong grabs the rope too."
Crumbly says, "I should have lent him my ring of feather fall."
[tomb] Clem says, "I haven't read the scenario, honest. I've only read Warlock Of Firetop Mountain which had a trap exactly like this."
[tomb] Eolo says, "hee hee"
DM says, "which looks like +7"
[tomb] Paulie says, "Oh yeah, this is versus traps, so trap sense applies."
Grog rolls 1d20+7: 11+7 | 18
[tomb] DM says, "Yep"
DM says, "Grog tries to pull up short"
[Crows-Nest] Paulie says, "A cherry pit would be a cool trap."
Clem pulls back on the rope as soon as he realises what's going on.
DM says, "and manages to stop his feet just at the edge of the pit"
DM says, "but teeters forward"
[Crows-Nest] Paulie says, "Like a spiked pit, but instead of being full of spikes, it's full of cherries."
[Crows-Nest] Eolo says, "the trap is, people fall in and then don't want to leave"
DM says, "but just at that instant Clem yanks the rope backwards"
Grog exclaims, "Uwoagh!"
DM says, "and after an agonizing moment, pulls Grog back"
Crumbly applauds
[Crows-Nest] Paulie says, "I wonder how hard it is to swim in cherries."
DM says, "10 xp for everyone"
Clem asks, "rarrr grn good lord how much do you weigh?"
Grog says, "Thank you Mister Clem."
Crumbly says, "Yay! I'm that much closer to getting level 9 back."
DM says, "There's another door 20 feet down the corridor after this one"
Crumbly says, "What, not even a room? Bah."
Clem unties the rope.
Crumbly says, "We still haven't seen that 'fortunate fall'. It might be a good idea to check out the bottom of the pit."
Crumbly eyes the floaty guy
[tomb] Paulie says, "I am reminded that if we had found the gargoyle passage from the sphere side, we would have had to work our way through a maze of secret passages and arrow traps just to have the honor of fighting it."
[tomb] Clem says, "Yow, yeah."
[tomb] Clem says, "Without even an easy way to retreat, not that we did that anyway."
[tomb] Crumbly asks, "You think we're headed for another beastie with an easier way to it?"
[tomb] Clem says, "Although tempting it into the arrow traps might have worked."
Rosie obliges and floats down into the pit.
[tomb] DM says, "I dunno, it had pretty good damage resistance"
[tomb] Crumbly says, "Nah, it had mad DR. Arrows would have bounced off it."
Clem says (to Crumbly), "I reckon somebody should check the rest of this corridor for more pits, too."
DM says, "It is your standard 10' pit"
DM says, "Roll search if you'd like"
[tomb] Clem says, "Infinite arrows, though."
[tomb] Clem says, "Like a pointier version of water torture."
Rosie rolls 1d20+1 for search: 6+1 | 7
Crumbly walks forward, stopping 10 feet short of the next door to search the floor for traps.
DM says, "It's a 10' pit, all right"
Crumbly says, "taking ten for 36."
Rosie says, "Nothing obvious, but I'm not great at this sort of thing."
DM says (to Crumbly), "No traps"
Crumbly says, "Then I search the door, and listen at it."
Crumbly says, "(Taking ten.)"
Ebezar says, "I do want to assure you all that not every wizard is as paranoid and trap-happy as this one apparently was."
DM says, "No traps on the door, and no noise beyond"
Crumbly says, "OK! I try to open it."
Paulie says, "Only the most successful ones."
DM says, "It's stuck"
Clem says (to Ebezar), "I thought he was a lich."
Crumbly says, "That clue about the 'fortuitous fall' said 'two pits along the way'."
[tomb] Paulie says, "I still think the fortunate fall was in the original hall. Since I think that we missed searching at least one or two thoroughly."
Ebezar says (to Clem), "well, *now* he's a lich."
Clem asks, "Oh, you mean he's a wizard too?"
Grog asks, "Push again?"
Clem says, "Crap, now you tell me."
Ebezar says, "It is not as if liches are created ex nihilo."
Clem says, "If so, I'd better do the rope trick again."
Crumbly says, "All liches are wizards. That's how they become liches."
[Crows-Nest] Ebezar says, "except in a meta-the-snakemaster-put-him-in-the-game way"
Paulie says, "Maybe the ape should help pull the rope too. He looks strong."
Rosie says, "I'm willing to try this one--I'm good at dodging whatever might be beyond the door."
FinnM says, "Kong is happy to oblige."
[Crows-Nest] Eolo says, "any spellcaster can become a lich"
Clem says, "Well, here's my rope, anyway."
[Crows-Nest] Eolo says, "hence the fearsome bard-lich"
Crumbly says, "Plus, you fly."
[tomb] Rosie says, "aka I have a good reflex save."
Rosie says, "True."
Clem says, "There is that."
Rosie says, "OK, I'll try it."
Rosie pushes on the door.
Rosie rolls 1d20+2 for str: 11+2 | 13
[Crows-Nest] Paulie says (to Eolo), "'Any spellcaster can become a lich' sounds like an ad from a magazine for young magic-users."
[Crows-Nest] Clem says, "Ha!"
[Crows-Nest] Eolo says, "just send three box-tops and two souls"
DM says, "The door budges maybe half an inch"
Rosie says, "However, I'm a bit more agile than I am brutish."
Rosie tries again.
Rosie rolls 1d20+2 for str: 15+2 | 17
[Crows-Nest] Eolo says, "or perhaps this is more of a "tired of being an 89-pound mortal weakling?""
DM says, "There you go"
DM says, "The door bursts open"
[Crows-Nest] Clem says, "In just seven aeons, I can make you an eldritch horror."
[Crows-Nest] Ebezar says, "the other spellcasters used to kick sand on me, but since I followed your self-lichification program..."
[Crows-Nest] Ebezar says, "timing"
[Crows-Nest] Eolo says, "ha ha"
DM says, "and since you were totally prepared for it this time, you stop yourself without too much trouble"
[Crows-Nest] Eolo says, "but now my intrinsic damage resistance protects me from the sand"
DM says, "stop yourself from falling into the pit right behind the door, that is"
Rosie peers into the next pit.
DM says, "It's a 10' pit"
Clem asks, "This guy just doesn't know when to give up, does he?"
Rosie floats, searches, continues.
Rosie rolls 1d20+1 for search: 11+1 | 12
DM says, "As before, there's another door 20 feet down"
Ebezar asks, "Who determined that pits should be ten feet in diameter?"
Clem says, "Guy, gibbering shibboleth, whatever."
Crumbly says, "I want to climb down into this pit and search it myself."
Rosie shakes her head.
DM says, "down the corridor, I mean"
[tomb] Paulie says, "I'm waiting for the one full of pit vipers."
Rosie says, "Go for it."
Ebezar asks, "Is there some sort of trap-creating guild that mandates such?"
[tomb] Paulie says, "Snakes In A Pit."
Rosie says, "You should probably search the last one, too."
[tomb] Eolo asks, "vhy do you vink the pit is so clean?"
Crumbly asks, "Were there spikes at the bottom?"
[tomb] DM says (to Ebezar), "Because it's the perfect size for a gelatinous cube"
DM says, "Nope"
Rosie says, "Nope."
Crumbly says, "In that case, I jump down"
Crumbly says, "(feather-falling due to ring)"
[Crows-Nest] (from Eolo) DM says "No *visible* spikes, that is"
DM says, "Aha"
[tomb] Clem says, "Yikes, I bet there's a pit at the bottom of the pit."
[tomb] Clem says, "Better watch yourself."
[Crows-Nest] Paulie says, "And the bottom of the pit turns out to be an illusion."
[tomb] Rosie says, "Ha ha"
DM says, "OK, it's a 10' pit"
Crumbly says, "and search the walls and floor, taking ten for 36."
[tomb] Eolo says, "it's like a vertical version of "The Monster At The End Of This Book""
[tomb] Ebezar says, "hee hee"
DM says, "You find nothing"
Crumbly says, "OK. I clamber out."
DM says, "Make a climb check!"
Clem lowers him a rope to avoid any pointless climb checks.
DM says, "OK, whatever, people use some rope"
DM says, "Ha ha"
Crumbly rolls 1d20+4: 10+4 | 14
[tomb] Paulie asks, "I probably shouldn't ask this, but how are we getting around the pits-right-in-front-of-doorways after we've identified them?"
Crumbly exclaims, "Wih rope, I get a synergy bonus!"
[tomb] DM says (to Paulie), "Good question"
[tomb] Clem asks, "You mean how are *you* getting over them, shortie, right?"
[tomb] Rosie says, "I float over the middle and give people a hand across."
DM says, "You climb out of the pit like a pro"
[tomb] Clem says, "The rest of us can jump."
[tomb] Paulie says (to Rosie), "There we go. Thanks."
[tomb] Clem says, "Er, except those of us in full plate."
[tomb] Clem says, "Hrm."
Crumbly says, "I *am* a pro."
[tomb] Eolo says, "bouncing off Rosie's head"
[tomb] Paulie says (to Clem), "Hee."
[tomb] Paulie says, "I'll have you know that I get a +2 racial bonus to jumping."
[tomb] Paulie says, "Bringing my modifier, after the size penalty is figured in, right up to *-2*!."
[tomb] Clem says, "Same as mine!"
[tomb] Rosie says, "*My* jump modifier is 26."
[tomb] Clem says, "Okay, but there's two of us."
[tomb] Paulie asks, "So if we help each other out, we get a -4?"
[tomb] DM says, "YOU ALL GOT OVER THE PITS OK"
[tomb] Rosie says, "Hee hee"
[tomb] Paulie laughs.
Clem asks, "So did you want to check the other pit?"
[tomb] Rosie exclaims, "Search the next door!"
Rosie exclaims, "Sure!"
Clem says, "If not let's get a move on."
[tomb] Ebezar says (to DM), "I thought you weren't going to joke about such things"
[tomb] DM says, "Ha ha"
[tomb] Crumbly says, "Let's go search the next door. The usual routine."
[tomb] Rosie says, "I fear that that is no joke."
[tomb] Eolo says, "he meant you got over them psychologically"
[tomb] Clem says, "Ha ha."
Crumbly exclaims, "I search and listen at the next door! Taking ten!"
DM says, "The next door is just like the first two"
Rosie pushes.
[tomb] Clem says, "You must be joking, I'm never opening a door myself again."
Rosie rolls 1d20+2 for str: 15+2 | 17
[tomb] Clem says, "Ape on a rope, every time."
Crumbly exclaims, "It's stuck! Someone bashed it open!"
DM says, "It was stuck but Rosie bashes it open!"
DM says, "deftly avoiding the pit behind it"
DM says, "The corridor actually continues for 40 feet this time before turning right again"
Rosie says, "Whoa, a difference."
Crumbly says, "I descend and search, taking ten"
DM says (to Crumbly), "There's a secret door in the south wall of the pit!!"
Clem says, "I'm trying to remember a saying I heard from this culture that wears shoes upon their feet."
Crumbly exclaims, "Whoa!"
Rosie exclaims, "No way!"
[tomb] Eolo says, "hey hey"
Clem says, "It was something about another shoe and waiting to drop."
Ebezar says, "This is very unusual."
Crumbly exclaims, "How fortunate!"
DM says, "How fortuitous, even"
Crumbly asks, "Is it obvous how to open it?"
Crumbly says, "I suggest we all get down here instead of going the obvious way."
DM says, "Yep, it's a standard-issue secret door, such as you can buy from Home Depot"
[Crows-Nest] Ebezar says, "tomb depot"
Crumbly says, "Cool. I open it, before anyone else descends."
Clem asks, "If we all get into the pit, are we sure we can all get out again?"
[Crows-Nest] DM says, "Ha ha"
Rosie exclaims, "Search it for traps!"
[Crows-Nest] Eolo says, "or http://www.hiddenpassageway.com/"
Paulie asks (of Clem), "Want to tie a rope to the door first?"
Crumbly says, "This is so cool. We're actually correctly interpreting the clues today."
Crumbly says, "First the ring, now this."
DM says, "Crumbly opens the door, revealing a short passageway leading south, from which stairs descend"
Crumbly asks, "Stairs going down. Let's go! How deep can we go?"
Clem asks, "Hang on, why would a twisted insane chaotic evil wizardly demi-lich leave clues scattered around explaining exactly how to find all his secret doors and treasure?"
Clem asks, "Unless...?"
Rosie helps people down into the pit.
FinnM says (to Clem), "It heightens the sense of Horror."
Crumbly exclaims, "To lure the foolhardy into his clutches, of course!"
Clem says, "Oh, sure, stairs it is."
Crumbly exclaims, "Hahahaha!"
Paulie asks (of Clem), "Unless he be twisted and insane?"
[tomb] (from DM) Clem says, "unless he's LAWFUL evil!"
Clem says (to Paulie), "That must be it!"
Paulie says, "Not to mention bored."
[tomb] Clem says, "Ha!"
Ebezar says, "No, no, I believe this is a requirement upon creating a tomb."
Crumbly plunches down the stairs with reckless abandon
Paulie exclaims, "Down we go!"
Rosie helps people down into the pit and takes up her normal place in the back.
[Crows-Nest] Eolo says, "ha ha ha"
Clem asks, "Why is our careful rogue suddenly being so reckless?"
[Crows-Nest] Eolo says, "plunches = in a hurry because you're hungry"
[tomb] Paulie says, "I guess Canary X pass away some time ago."
FinnM proceeds with reckless caution.
Clem asks (of Crumbly), "Hey, are you okay?"
Crumbly says, "Because we've gone down two levels in a short span of time, and I am giddy with imminent doom."
DM says, "The stairs descend a short distance and then the corridor continues south"
Rosie exclaims, "You only went down *one* level when you died. This is progress!"
[tomb] Clem asks, "Is there some way to check if Crumbly has been hypnotised or something?"
[tomb] DM says, "afk 1 minute"
[tomb] Paulie asks, "Sense Motive?"
[tomb] Eolo says, "hit him on the head"
[tomb] Clem asks (of Paulie), "I don't have that one. I have this big sword, though...?"
[tomb] Paulie says, "I think a sword's motives are usually pretty transparent."
[tomb] Eolo says, "I think if you kill somebody, all spells and effects affecting them go away, except maybe poison"
[tomb] Clem says, "Oh, man, it's a skill."
[tomb] Clem says, "I totally forgot I had those!"
[tomb] (from Eolo) Clem says "Hey, swimming!"
[tomb] (from Clem) Clem says, "What does '-7' mean?"
[tomb] DM says, "Back"
[tomb] Clem says, "I am a little suspicious of Crumbly here."
[tomb] DM says, "You could Sense Motive if you want, but I think I have to roll it secretly"
[tomb] Clem says, "And I do actually have a passable Sense Motive -- +5."
[tomb] Paulie says, "Go for it."
[tomb] Clem says, "Yay wisdom."
[tomb] Crumbly says, "Plus I think I'm getting into the designer's head a little. We're unlikely to encoutner anything immediately fatal tand unexpected."
[tomb] DM says, "and Crumbly's Bluff is -1"
[tomb] Crumbly says, "Either/or, sure."
[tomb] Eolo says, "ha"
[tomb] Clem says (to Crumbly), "Apart from the gargoyle!"
[tomb] Rosie asks, "Wait, you're sensing motive of the lich in giving us these clues?"
[tomb] Crumbly says, "We had plenty of warning about the gargoyle. We jsu didn't heed it."
[tomb] Clem says, "Except technically I guess there was a big mural which could have been interpreted to read BEWARE OF THE GARGOYLE."
[tomb] DM says (to Clem), "You get the feeling that Crumbly wants a bunch of treasure and is excited that these clues seem to be panning out"
[tomb] Eolo says, "and hates cookies"
[tomb] Paulie asks (of Clem), "Um. Didn't *both* entrances tot he gargoyl's area have pictures of a huge, nasty-looking four-armed gargoyle posted?"
[tomb] Clem says, "Okay, okay."
Clem says (to Crumbly), "Hey, some of that treasure is mine! I mean, G'taar's!"
Clem says, "He usually lets me keep it, so it amounts to the same thing."
Crumbly says, "So, let's head on south."
(From DM) Clem says, "I have my eye on this great +3 Pedal of Distortion"
Paulie says, "Onward we go."
[tomb] Clem says (to DM), "Yay!"
DM says, "After 20 feet the corridor turns to the right (west)"
[tomb] Rosie says, "Sigh, I suppose we should map."
DM says, "and down more stairs"
[tomb] Rosie says, "Maybe I'll do that retroactively from the transcript."
Crumbly says, "Hm, this is starting to get creepy."
Clem says, "I thought you were all giddy with excitement and the scent of sweet treasure."
[tomb] Paulie says, "And you'll find out that with all the turns, it's actually writing a message."
DM says, "Hmm, you notice that the air is starting to get a little hazy"
Rosie says, "Yeah, it's going to take forever to lure the hydra back up to the lightning bolt chapel."
[tomb] Clem says, "Oh crap."
Crumbly says, "It's like that bit in Super Mario Brothers where you can find a secret passage that warps you straight from level 1 to level 10."
Paulie says, "Maybe we should detect magic."
Clem asks, "From where do these Super Mario brothers hail?"
Paulie says, "Or maybe we just shouldn't like any fires."
[tomb] Eolo says, ""if ... you ... can .. read .. this .. message .. it ... is .. explosive .. runes""
Clem asks, "What's this haze in the air?"
Crumbly says, "The Muchroom Kingdom. Twenty leagues east of Grewhawk."
Clem asks, "Anybody else notice it?"
DM says, "Actually"
[rpg] Fang says, "Haha, snakes on a plane"
FinnM says, "Let's ask the guy with lots of Spellcraft knowledge."
Crumbly has difficulty typing correctly sometimes
[rpg] Fang | 4: The snake presents you with a logic puzzle, such as Sudoku or a rubik's cube. Lose 1 point of Wits beating this insidious game.
DM says, "The stairs go down and then the corridor continues west (this is all viewed from the top of the stairs)"
Ebezar says, "Hm."
Ebezar says, "Now that you mention it, it is getting hazy."
[tomb] Ebezar asks, "can a spellcraft roll help me determine wtf?"
DM says, "and around 20' down that corridor it gets all white and cloudy"
Crumbly fingers his Necklace of Adaptation
[tomb] Clem asks, "Or Dungeoneering?"
Paulie sniffs the air.
[tomb] Clem says, "I seem to recall you're the guy with ranks in that one."
DM says, "and the clouds are kind of swirling around, not just sitting there"
[tomb] Ebezar says, "yeah, I took ranks in many of the knowledge skills"
[tomb] DM says, "You could both try rolling in your respective specialties"
[tomb] FinnM asks, "Is it (roughly) the same sort of swirling clouds that we saw beyond the arch in the Room of Pews?"
[tomb] Clem says, "He outranks me in my own specialty!"
[tomb] Ebezar asks, "knowledge arcana for me, then?"
[tomb] DM says (to Ebezar), "Sure"
Ebezar rolls 1d20+17: 10+17 | 27
[tomb] Clem says, "I'll try Religion if that's okay."
[tomb] DM says (to Finn), "Tough to tell from here"
Clem rolls 1d20+12: 14+12 | 26
DM says, "There is definitely nothing religious about it"
[tomb] Paulie asks, "Does it feel like it was getting colder/warmer as we got closer?"
Crumbly says, "Look, I know I was pretty confident getting us past those traps, but these vapors aren't my department."
DM says (to Ebezar), "You're mostly just concerned that it could be some sort of poison"
Clem says, "Whatever this weird mist is, it's totally secular, possibly even heathen."
DM says, "OR WORSE"
Paulie asks, "Were it a fortunate fall or no?"
Ebezar asks, "do we still have the bat available?"
[tomb] DM says (to Paulie), "Nope"
Crumbly says, "We've got plenty more bats if we need them."
DM says, "The bat is long gone, but you could pull out another animal"
Crumbly pulls out another animal.
Crumbly rolls 1d100: 35 | 35
Crumbly exclaims, "A rat! A rat!"
DM says, "You can't really smell anything yet, but then again it looks like the haze doesn't really start until the stairway, and doesn't get really bad until further down the corridor"
DM says, "Wait, now you smell a rat"
Crumbly says, "OK, little rat. Scamper down the hallway so we can see if you die or not."
DM says, "The rat scampers down the stairs"
DM says, "and down the corridor, into the clouds"
Crumbly says, "Let's give it a minute or so"
DM says, "you immediately hear an ear-piercing *SCREEECH*"
[Crows-Nest] FinnM says, "Cursed Fog Machine of HORROR"
DM says, "and the rat comes tearing up the stairs at incredible speed"
Paulie says, "That seems like long enough."
Crumbly asks, "A ratlike screech or a predatorlike screech?"
Clem says, "EagH!"
DM says, "dashes between your legs and is gone"
DM says, "A ratlike screech"
Rosie says, "How about detect magic? That looked like Fear."
[tomb] Clem says, "That's never a good direction for a rodent to dash."
[tomb] FinnM says, "At least we know it's not a trap of Cheesy Doom."
Clem asks, "Can anyone produce wind or something like that?"
[tomb] Ebezar says, "afk for a minute"
Clem says, "Magically, I mean"
[tomb] DM says (to Clem), "Ha ha"
[tomb] Clem says, "Got to be careful with a half-orc in the party."
Crumbly says, "I can scout ahead. Vapors don't bother me."
Paulie says, "I can use Mage Hand. And try to, y'know, fan it a bit."
FinnM prepares to tackle Crumbly if he comes running back out between our legs.
[tomb] Paulie says, "Of course, all this could just be 'gas of making it really hard to see what's in front of you'."
Crumbly says, "I'm going to try to Move Silently down the stairs. I guess I have to bring my own light source, though."
Ebezar says, "I have no good way of dispersing the vapors."
Rosie asks (of Ebezar?), "Detect magic?"
Ebezar raises his hands hopefully.
Paulie asks (of Crumbly), "Will light help you see anything in there anyway?"
FinnM says, "If we're really worried about the vapours, I could prepare Gust of Wind, if we want to come back later."
[tomb] Rosie says, "Nah, it's like high beams in the fog."
Rosie says, "That sounds useful."
[tomb] Crumbly says, "People probably aren't aware of this: it's possible to leave spell slots empty and prepare spells in them later in the day."
Paulie says, "Let's not take that much time."
[tomb] DM says, "I assume it takes a fair amount of time, though"
[tomb] Ebezar says, "you need an hour"
[tomb] Clem says (to Crumbly), "Huh, I did not know that."
[tomb] Crumbly says, "It normally takes an hour to prepare all your spells, regardless of how many that is. You get to prorate it, so preparing half your spells takes half an hour. But there's a 15 minute minimum."
FinnM says (to Paulie), "I concur."
[tomb] Paulie asks, "Speaking of spell slots, is it possible to use a higher-level slot to cast a lower-level spell?"
DM says, "Oh, I guess Crumbly said he was moving silently down the stairs"
[tomb] Crumbly says, "Yes."
DM says, "Roll"
[tomb] Ebezar says, "absolutely"
[tomb] FinnM says, "Cue to bard to play the Move Silently song."
[tomb] Gunther asks, "sorry to ask this AGAIN, but how do I get to your game room?"
[tomb] Paulie says, "DTT"
Gunther has arrived.
[tomb] Gunther says, "right, I tried 'tavern'. thanks"
[tomb] FinnM says, "We're down in DTT, Yeah you know me."
Crumbly rolls 1d20+23: 12+23 | 35
DM says, "You creep down the stairway as silent as a rat"
DM says, "at least a lot more silently than all the guys chattering at the top of the stairs"
[tomb] FinnM asks, "Anyone want to place a bet on Crumbly's fate?"
DM asks, "Are you proceeding down the corridor into the clouds?"
Crumbly says, "OK. I don't think I'm really very stealthy with this torch, but I do what I can."
[tomb] Paulie says, "For a moment I read that as 'bat'."
[tomb] Paulie says, "And thought you were suggesting we sent him down with a Canary."
[tomb] Gunther says, "he IS the canary"
Crumbly says, "Yes. Descent into the clouds."
DM says, "Crumbly slowly disappears into the clouds"
[tomb] Crumbly says, "Just want to remind you about my Necklace of Adaptation, in case it's relevant."
[tomb] FinnM says (to Kong), "Stop grooming me."
DM says, "You hear a eerie creaking noise"
[tomb] Paulie says, "The 'be chatty IC' thing isn't necessarily useful if part of the party is trying to Move Silently."
DM says, "(Those of you up at the top of the stairs, that is)"
[tomb] Ebezar exclaims, "I ROLLED A 4!"
[tomb] Clem asks, "By the way, how are we doing for Raise Dead ingredients right now?"
[tomb] Clem says, "I forget if we managed to acquire more diamond dust."
[tomb] Paulie says, "I think we've got one set."
[tomb] Paulie says, "Plus a set of Reincarnation."
[tomb] Clem says, "I'm sure you're all glad that I have no idea how many thousands of GPs worth of diamonds I have in my pouch, and wouldn't want anybody else to be taking care of them."
Rosie fidgets.
Crumbly says, "OK, I'm coming back up."
[tomb] DM says, "omg he's still alive"
Crumbly says, "My report is this: At the bottom of the stairs there is a dead end and a secret door leading to stairs down, choked with webs."
[tomb] FinnM says, "Quicky, everyone pretend to be dead."
[tomb] (from Clem) Clem says, "Oh, I bought 15,000 ponies, I hope that's okay with everyone."
Crumbly says, "I have no idea what spooked the rat. Maybe the clouds are some kind of fear gas."
Clem asks, "But you're still okay?"
Crumbly says, "As far as I know."
Rosie asks (of Crumbly), "Which sand pit did we try to open first?"
Ebezar asks, "None of your equipment dissolved?"
Paulie shrugs. "Let's head on down, then."
Crumbly says, "Here's an idea:"
Crumbly says, "Do we have someone with Mage Hand or Invisible Servant or something prepared?\"
Paulie says, "Aye, I've Mage Hand."
Crumbly says, "Possibly we could use it to ferry my Necklace of Adaptation back and forth tog et us all through the clouds."
Ebezar says, "I don't have Mage Hand prepared -- oh, good."
FinnM asks, "It's not too far for us to just hold our breaths, is it?"
Crumbly says, "I'm not sure what the range is on those spells, though."
Paulie asks, "Be the necklace magical?"
Crumbly says, "Yes."
Clem says, "I don't suppose Water Breathing would help here."
Crumbly says, "It's basically a magical gas mask."
DM says, "You'd have to get rid of the webs first"
Paulie says, "The spell can only move non-magical objects, alas."
Crumbly says, "Oh. Drat."
FinnM says, "Put the necklace in a non-magical sack."
Ebezar says, "I know how the webs can be burned away..."
Paulie says, "Ah, good idea."
Rosie says, "Or tie it to a non-magical rope."
Ebezar raises his hands again.
[tomb] (from FinnM) Ebezar says, "Hallelujah."
Crumbly says, "I wanted to report and discuss before doing anything with the webs, but it seems like I could just light them with my torch."
Clem says, "We wcould just construct a pulley system and forget the magic."
[tomb] DM asks (of Ebezar), "What are you doing when you raise your hands?"
[tomb] Ebezar says, "that's Clem's department"
Paulie asks, "How many feet down is it?"
[tomb] Ebezar says (to DM), "suggestiong that I could cast a spell"
[tomb] Ebezar says, "i.e. doing more of that damn chatter you've requested"
Clem says, "Tie a rope to the necklace, one person use it to go through the haze, pull the necklace back."
[tomb] DM says, "Ha ha"
Crumbly says, "It's, um, one level down."
Paulie says, "The rope seems easiest, methinks."
Crumbly says, "Yeah"
Crumbly says, "Provided nothing bite through the rope and makes off with the necklace."
[tomb] DM says, "I just wanted to make sure that I wasn't missing you trying to cast a spell or something"
Clem says, "Maybe put the necklace in a sack while pulling it back in case some monster cuts the rope, then we can Mage Hand it back."
Rosie asks, "Sounds good. Try to burn the webs and then we can try it?"
[tomb] Ebezar says, "no worries. I'll be more explicit when I'm doing something with an in-game effect like that"
Clem says, "I have Locate Object prepared too, if we really lose it."
Crumbly says, "OK. I'll go down and try to light the webs. If anything attacks me, I'll run back upstairs."
Clem says, "I have oil, or this flaming sword."
Crumbly says, "Also, might as well start with the rope. Give me an end to hold."
Clem says (to Crumbly), "Go for it."
Clem hands Crumbly one end of his rope.
Crumbly strides fearlessly into the mists
[tomb] FinnM says, "Too bad my Rope Use is like -25"
[tomb] Rosie says, "I have rope use if we really need it."
Crumbly goes through the secret door and attempts to burn the webs with his torch
[tomb] FinnM says, "I'm just kidding. I think it'd be funny if our very clever plan was foiled by a poorly-tied not."
[tomb] FinnM says, "A poorly-spelled knot."
[tomb] Paulie says, "Yeah, I'm good with ropes."
[tomb] FinnM says, "IYKWIM"
[tomb] Clem asks, "Man, you can get lessons in that?"
[tomb] Clem says, "Nobody told me!"
[tomb] FinnM says, "It all boils down to: If you can't tie knots, tie lots."
[tomb] Ebezar says, "heh"
[tomb] Paulie wonders if Crumbly's escapades are in whisper or on #interludes.
DM says, "There's a tug on the rope"
[tomb] FinnM asks, "Heh. I was just thinking, man, good thing there wasn't a doppelganger in that mural of spheres. Then I thought, wait: how would I know?"
DM says, "I mean, you guys at the top of the stairs feel a tug on the rope"
[tomb] Paulie asks, "Was Rosie holding it?"
DM says, "and then it goes slack"
Ebezar says, "Er."
Paulie says, "Time to haul back the necklace, I suppose."
FinnM says, "Reel it in."
Paulie pulls back the rope, if no one else is.
Ebezar says, "We should send someone down who can help protect Crumbly."
Clem says, "Unless some big horrible spider nobbled him."
DM says, "You pull it up and there is indeed a necklace attached"
Clem says, "Whew."
Clem asks, "Grog next? Or maybe Rosie?"
Rosie says, "Let's go in marching order."
[Crows-Nest] DM says, "ATTACHED TO CRUMBLY'S SEVERED HEAD"
[Crows-Nest] Rosie exclaims, "No joking!"
Grog puts on the necklace proudly.
[Crows-Nest] DM says, "I can joke here!"
[tomb] FinnM says, "I'm sure he wrote "a necklace" instead of "the necklace" just to make us sweat."
Ebezar says (to Rosie), "Agreed."
[Crows-Nest] Rosie exclaims, "Okay!"
Grog marches down into the mists.
Clem says, "This is where we find out that Crumbly is just racially immune to the gas or something, and the necklace had nothing to do with it."
DM says, "Grog walks through the mist, through the secret door, to the stairs"
DM says, "with no ill effects"
FinnM says, "Hmmm. I think Kong will be smart enough to figure out what we're doing here."
[tomb] DM says, "Any of you with something in your necklace slot will have to remove it while using this one"
[tomb] Crumbly says, "Like amulets and stuff."
[tomb] Clem says, "I have a periapt, I think that might be a necklace."
[tomb] FinnM says, "Pretty sure that's the case."
[tomb] Crumbly says, "I believe so."
[tomb] DM says, "Anyway, if you have this plan all set up, I can just fast-forward through it until it is over or something goes wrong"
[tomb] Clem says, "When I take this off I'm going to stop being wise!"
[tomb] Clem says, "Which means no more clever ideas involving ropes, I guess."
[tomb] Clem says, "I'm happy to fast-forward."
[tomb] Crumbly says, "When I was kitting out Crumbly, I had to choose between the necklace and a Periapt of Health. I could affort both, but not wear both."
[tomb] Crumbly says (to Clem), "Hm. You might lose prepared spells when your wisdom drops."
[Crows-Nest] Rosie says, "Well, good for us that you chose the necklace,then."
[Crows-Nest] Rosie says, "ilac"
[tomb] Clem says, "Oh, yikes."
[tomb] Ebezar says, "whoops"
[tomb] Clem asks (of DM), "Can you give a ruling on that?"
[tomb] DM says, "Gimme a sec"
[tomb] Crumbly says, "Not all of them, I mean. Just enough to get yo down to what you could have prepared with the lower wisdom score."
[tomb] Rosie says, "I will not have Mighty Fists whilst in the Dread Fog."
[tomb] DM says, "OK, you won't be able to cast them, but you won't lose them"
[tomb] Clem says, "That's fine."
[tomb] DM says, "because that's too annoying"
[tomb] DM says, "and we can't have that in the Tomb of Horrors"
[tomb] Ebezar says, "hah"
[tomb] Clem says, "I could teleport down, or they could put me to sleep or tie me up or something and drag me."
[tomb] Clem says, "But you've made your ruling now, so even if you think that sounds fun we're not doing it."
[tomb] DM asks, "Shall I just fast-forward through it until it is over or something goes wrong?"
[tomb] Paulie asks, "So: we follow the plan, and all get the room description for the bottom?"
[tomb] Paulie says, "Yeah."
[tomb] Clem says, "Fine by me."
[tomb] FinnM says, "Indeed."
[tomb] DM says, "OK"
DM says, "You all execute your maneuver flawleslly"
Crumbly exclaims, "Hooray!"
[tomb] Rosie says, "Yweah."
DM says, "except for my spelling"
DM says, "and Crumbly ends up with the necklace again"
DM says, "You are all on the stairs now"
Crumbly says, "And Clem gets his wisdom back"
Clem says, "Ka-ching! I can Raise Dead again!"
DM says, "which go south for 20 feet"
DM says, "A lone mace lies at the foot of the stairs, which is the entrance to a decayed crypt furnished with rotting divans, broken chairs, and other refuse. All has gone to rot, save for a golden couch on which resides a humanoid clothed in funerary wrappings with a crown upon its head. A jade coffer lies at the foot of the couch."
Crumbly says, "Note: A swift retreat to the surface is now difficult."
Clem says, "Paulie and I can Dimension Door."
Clem says, "In case of horror, stay in reach and we'll zip you out."
[tomb] (from DM) Clem says, "So long, suckers."
FinnM says, "Perhaps this is the throne, key and keyed."
Clem asks, "Detect Magic time again?"
FinnM says, "Indeed."
Rosie says, "Yup."
[tomb] Clem asks, "Wand again?"
[tomb] Clem says, "I have it memorised a couple of times if you'd prefer."
Crumbly says, "OK, I'm going to search for traps (taking ten) the floor near the mace, then the floor in front of the couch, then the coffer."
Ebezar says, "and I shall follow with the wand."
[tomb] Ebezar says, "enh, that's what the wand is for, surely"
[tomb] Clem says, "Yeah, that's my feeling."
DM says, "As soon as Crumbly steps off the stairs, the figure rises"
[tomb] Clem says, "If we get out at all we ought to have enough treasure to buy a bucket of wands."
DM says, "and says, 'WHO DARES DISTURB ACERERAK'S REST? YOU HAVE FOUND DEATH.'"
Crumbly says, "As soon as the figure rises, Crumbly retreats"
DM says, "Let's all roll initiative!"
[Crows-Nest] Eolo says, "hee hee"
[tomb] Paulie says, "Whoops. Well, it was a good three sessions."
Paulie rolls 1d20+8 for init: 7+8 | 15
[Crows-Nest] Eolo says, "Crumbly has the hang of things now"
Crumbly rolls 1d20+5: 2+5 | 7
Grog rolls 1d20+6 for init: 14+6 | 20
FinnM rolls 1d20: 1 | 1
Clem rolls 1d20 for init: 10 | 10
Rosie rolls 1d20+5 for init: 15+5 | 20
[tomb] FinnM says, "Yay"
DM | http://hamesucken.com/tomb/18.jpg
Ebezar rolls 1d20+3: 20+3 | 23
[tomb] FinnM asks, "You want a roll for Kong, too?"
[tomb] Clem says, "Ohhhhh crappity crap."
[tomb] DM says, "Yep"
FinnM rolls 1d20: 7 | 7
[tomb] FinnM says, "Our archenemy is loafing around on a couch? This will be too easy."
DM rolls 1d20+3: 16+3 | 19
[tomb] Clem says, "Not any more, now he's lurchin' in our direction."
[tomb] Crumbly says, "I really don't think this is Acererak."
[tomb] Paulie asks, "FinnM and Kong have no Init bonus?"
[tomb] Clem asks (of Crumbly), "Just another of his ridiculously overpowered guardian monsters, then?"
[tomb] FinnM says, "Whoops; Kong has +2. Finn has +0 though."
[tomb] Crumbly says, "Yeah. That's what I'm thinking."
DM says, "OK, initiative order is Ebezar Rosie Grog Lich Paulie Clem Kong Crumbly Finn"
[tomb] Clem says, "Oh good, I thought maybe we were in trouble."
[tomb] Clem says (to Crumbly), "he said lich!"
[tomb] DM says, "Hee hee"
DM says, "Ebezar, your turn"
DM says, "Oh, hang on"
DM says, "I'm going to draw a map"
[tomb] Crumbly says, "For one thing, the decor isn't climactic enough."
[tomb] Clem says, "I knew my character was clumsy, but I hadn't realised he was slower than lichen."
[tomb] FinnM says, "I only have one scroll of Remove Disease, so be careful."
[tomb] Ebezar says, "okay, so: I can enlarge rosie, ray of enfeeblement the undead, cat's grace someone, baleful polymorph, or dish out damage"
[tomb] Ebezar asks, "any preferences?"
[tomb] FinnM says, "Nuke him"
[tomb] FinnM asks, "Can Baleful Polymorph affect an undeaD?"
[tomb] Ebezar says, "hm. good question"
[tomb] Clem says, "Hmm, Rosie goes before the lich, enlargement might be useful."
DM | http://hamesucken.com/tomb/18.txt
[tomb] Crumbly says, "Undead is probably immune to enfeeble."
[tomb] Crumbly says, "Baleful Polymorph cannot affect undead."
[tomb] Paulie says, "Does Baleful work on Undea-- timing."
[tomb] Clem asks (of Ebezar), "When you say dish out damage, do you mean just whack it, or do you have a fireball or something?"
[tomb] Clem says, "Fireball is sounding good to me."
[tomb] Ebezar says, "I have scorching rays, as well as fireballs"
[tomb] Crumbly says, "In general, undead don't have Consditution scores, and as such are immune to effects that require a Fortitude save. It's like trying to poison a rock."
[tomb] Clem says, "Well, being careful not to fry Crumbly, of course."
[tomb] Clem says, "Zap or enlarge, I say."
[tomb] Paulie asks, "Is theer space to enlarge Rosie?"
[tomb] Eolo says, "in 3.5 undead are no longer immune to ray of enfeeblement"
DM says, "(in that picture L stands for cLem)"
[tomb] Ebezar says, "hm, yeah, she's in the back"
[tomb] Ebezar exclaims (at Eolo), "!"
[tomb] DM says (to Eolo), "SPOILERS"
[tomb] Paulie asks, "What's the _ in the picture?"
[tomb] Ebezar says, "well, in theory my character would know these things"
[tomb] Paulie says, "Or the - or whatever."
[tomb] Eolo exclaims, "that's a factual issue!"
[tomb] DM says, "The coffer in front of the couch"
[tomb] Paulie says, "Anyway, Ila Fireball."
[tomb] Ebezar asks, "what about ray of exhaustion?"
[tomb] Crumbly says, "Huh. OK."
[tomb] Rosie says, "I can move pretty quickly, though."
[tomb] Paulie asks, "Would the ray or the fireball do more damage?"
[tomb] Paulie asks (of Ebezar), "What's exhaustion do?"
[tomb] Eolo says, "the distinction is that ray of enfeeblement "applies a penalty to strength" rather than doing ability damage"
[tomb] Ebezar says, "roughly equal, if I remember the stats."
[tomb] Crumbly says, "Ah, I guess I was thinking of Exhaustion. That uses a fort save. Enfeeblement doesn't."
[tomb] Clem says, "If we're going to fireball at all, now is definitely the time, before we all surround the thing."
[tomb] Ebezar says, "aha"
[tomb] Ebezar says, "right, fireball it is"
[tomb] Eolo says, "and undead no longer are immune to all necromancy effects"
[tomb] Ebezar says, "since I can cast ray when we've engaged"
[tomb] Paulie says (to Ebezar), "Yeah."
[tomb] Rosie says, "Sounds good."
[tomb] DM says, "It looks like Crumbly would get caught in the fireball"
[tomb] Ebezar says, "I can cast it behind the monster."
[tomb] Paulie asks, "And would have to make a reflex save?"
[tomb] Rosie says, "The monster is in the corner."
[tomb] Ebezar says, "it doens't have to be centered on it"
[tomb] Clem says, "This isn't a lawful good thing to say, but Crumbly has good reflexes and he probably won't need to fight."
[tomb] Crumbly asks, "That's OK, fireball gives a reflex save, right?"
[tomb] Rosie asks, "I assume Crumbly has his necklace back at this point?"
[tomb] Ebezar says, "oh, hm, it's in the corner of the room already. misread the characters."
[tomb] Eolo says, "Lawful Objectivist"
[tomb] Ebezar says, "fireball is a reflex save"
[tomb] DM does some quick Pythagorean calculations
[tomb] Crumbly says, "Don't worry about me being affected by reflex-save spells."
[tomb] Ebezar says, "you'll be in the blast radius, but if you're okay with it, I'll go ahead and cast."
[tomb] Crumbly says, "I'm okay with it."
Ebezar excitedly says, "Fireball!" He waggles his fingers.
Clem is glad he's standing at the back.
[tomb] DM says, "Nice flavor text"
[tomb] Rosie says, "Hee hee"
[tomb] FinnM is still blinking slowly, trying vainly to comprehend the situation.
Crumbly rolls reflex for 1d20+14: 1 | 1
Ebezar lofts the fireball at the monster, then says, "Whoops, Crumbly, you're a little close..."
[tomb] Eolo says, "ha ha ha"
[tomb] Clem says, "You realise that casting fireballs is the only reason we needed a proper wizardy guy."
[tomb] Rosie says, "That doesn't look right."
[tomb] Rosie says, "Oh, you had it backwards."
Crumbly says, "Er, that's backwards"
[tomb] Eolo says, "oh, ok"
Ebezar rolls 9d6: 1 1 6 1 6 2 1 5 1 | 24
[tomb] Ebezar says, "ha ha ha ha sigh"
Crumbly rolls 1d20+14 for reflex: 11+14 | 25
DM says, "A bead of fire streaks from Ebezar's hand towards the back wall of the crypt"
DM says, "and explodes in a BALL of FLAMING FIRE"
[tomb] Clem says, "Wow, you're lucky we're not playing Snakes On A Plane."
Crumbly says, "I hope this doesn't destroy the next clue."
[tomb] DM asks, "Uh, what's the save DC?"
[tomb] Paulie says, "A spell that was like fireball but with snakes instead of fire would be AWESOME."
[tomb] Rosie exclaims, "We already found that spell!"
[tomb] Clem says, "Ha ha."
[tomb] Clem says, "Not to mention arrowball and gargoylearmball."
[tomb] DM asks, "18?"
[tomb] Ebezar says, "I forget how you figure that"
[tomb] Eolo says, "10 + level (3) + ability bonus"
[tomb] FinnM says, "What Eolo said."
[tomb] Ebezar says, "aha"
[tomb] Clem asks, "Hang on, you have cast this thing before, right?"
[tomb] Ebezar says, "so yeah, 18"
[tomb] Crumbly stops trying to look that up
[tomb] Clem says, "You're ninth level, man!"
[tomb] DM says, "The lich flinches out of the way, but still gets a little crispy"
DM says, "The lich flinches out of the way, but still gets a little crispy"
[tomb] Paulie asks, "Did anyone count the arms on the lich?"
[tomb] Crumbly says, "So I make that easily. And with evasion, I take no damage instead of half damage."
DM says, "and Crumbly deftly avoids the blast entirely"
[tomb] Rosie asks, "OK, liches can presumably cast stuff at a distance, so hanging back is probably no good, right?"
DM says, "Also all the crap in the room is now on fire"
[tomb] Clem says, "Assuming it's a real lich."
[tomb] Clem says, "If it isn't, might as well go up and whack it anyway."
Ebezar exclaims, "Now we don't need a torch!"
Paulie exclaims, "The treasure!"
DM | Ebezar ROSIE Grog Lich Paulie Clem Kong Crumbly Finn
Ebezar says, "Oh, whoops."
[tomb] Rosie asks, "Each square is 5' or 10'?"
DM says, "(That is, Rosie's up, Grog's next)"
Ebezar says, "It all looked too old to be valuable."
[tomb] DM says, "Each square on this text map is 5'"
[tomb] Paulie asks, "Does 'the crap in the room' include the stuff the lich is wearing?"
Clem says, "When I suggested fireball, I assumed you took into account the fact that my diety is a pyromaniac."
[Crows-Nest] Eolo says, "ha ha ha"
[tomb] DM says (to Paulie), "No, but that got kind of charred"
[tomb] Crumbly asks, "What text map?"
[tomb] Eolo says, "people's stuff doesn't have to make a save unless they do"
[tomb] Rosie says, "I will walk to i2 and engage, then."
[tomb] Ebezar says, "http://www.phy.duke.edu/~sgranade/ebezar.txt"
[tomb] Clem says (to Crumbly), "http://hamesucken.com/tomb/18.txt"
[tomb] DM | http://hamesucken.com/tomb/18.txt
[tomb] Rosie says, "tumble tumble tumble"
[tomb] Ebezar says, "er, that"
[tomb] DM says, "That's 45 feet"
[tomb] Rosie says, "Right, my walk is 60'."
[tomb] DM says, "Sweet"
[tomb] DM says, "You don't need to tumble to go through friends"
[tomb] Clem says, "Man, with walking like that you must have buns of steel."
[tomb] Rosie says, "swagger swagger"
[tomb] Rosie asks, "Do I provoke an AoO?"
[Crows-Nest] Miseri asks, "hrm?"
[tomb] Clem says, "With your buns of steel? Almost!"
[tomb] Rosie exclaims, "Ha!"
[tomb] DM says, "Not for moving up to someone, just for moving away"
[tomb] DM says, "Ha ha"
[tomb] Paulie says (to Clem), "Maybe we can get her to pose for the Girls of Horror calendar later."
[tomb] Rosie says, "Gotcha."
Rosie says, "Excuse me! Coming through! It's whacking time!""
[Crows-Nest] Paulie says (to Jeff), "It's Tomb of Horror, on #tomb and in 'DTT'."
Miseri has arrived.
[tomb] DM says, "OK, and you get a standard attaack if you like"
Rosie shimmies through everyone and runs up to the lich.
[tomb] Rosie asks, "standard NE full?"
[tomb] FinnM says, "He's got the feat Improved Scootching"
[tomb] DM asks, "NE?"
[tomb] Alex says (to DM), "Awwwk! Word on the street is that NE is Non Exempt."
[tomb] Rosie says, "Not equal to"
[tomb] DM says, "Right"
[Crows-Nest] Miseri says, "for a moment there I thought 7thSea resurrected itself and no-one told me."
[tomb] FinnM says, "Full Attack is a full-round action."
[tomb] Rosie says, "OK."
[tomb] Eolo says, "right, just one attack, can't flurry, I don't think"
[tomb] DM says, "A standard attack is just one attack but you can move as well"
Rosie rolls 1d20+13 for a1: 14+13 | 27
[tomb] Clem says, "Nice."
DM says, "You pummel it about the head and shoulders"
Rosie rolls 1d10+3 for damage: 2+3 | 5
[tomb] Clem says, "Aw."
DM says, "You looked very impressive striding through the flaming wreckage, btw"
DM says, "It gets a nasty bruise on the shoulder"
[tomb] FinnM says, "This whole dungeon will be full of billowing smoke by the time we're done."
DM | Ebezar Rosie GROG Lich Paulie Clem Kong Crumbly Finn
Crumbly says, "At least you've engaged it in melee. That'll make it difficult for it to cast spells."
Grog charges in, enraged, with his axe swinging.
DM says, "(I'm updating the map as we go)"
[tomb] Paulie says, "I suppose he'll be just north of Rosie."
[tomb] DM asks, "Is Grog actually doing a Charge or was that flavor?"
Grog rolls 1d20+16: 13+16 | 29
[tomb] Crumbly says, "He can't charge. The path isn't clear."
DM says, "Grog plants an axe between a couple of ribs"
[tomb] Clem asks, "Can we cast rays if Grog is in that square?"
[tomb] Crumbly says, "There are people in the way, and possibly flaming wreckage as well."
DM says, "The lich snarls in anger and pain"
[tomb] Ebezar says, "rays are like arrows in that respect"
Grog rolls 1d12+11: 6+11 | 17
[tomb] Ebezar says, "you'll be firing into m elee"
[tomb] Clem says, "Hmm, okay, I guess I'll just use the old spiritual weapon again."
[tomb] Paulie says, "Sorry,t hta was flavor."
[tomb] Paulie says, "(Was in the Grog window which isn't on channel.)"
[tomb] Clem says, "If it lives that long."
DM says, "Grog makes a nasty gash, but no blood comes out or anything, since it's undead"
[Crows-Nest] Eolo says, "ok, gotta split -- good luck, folks"
Eolo has disconnected.
Eolo goes home.
[tomb] Paulie says (to Clem), "You can move to somewhere N of the lich, though."
DM says, "and you get the feeling that it wasn't as effective as it usually is against living creatures"
[tomb] FinnM says, "I though rays ignored cover. Good chance I'm wrong, though."
DM | Ebezar Rosie Grog LICH Paulie Clem Kong Crumbly Finn
[tomb] Clem says, "Oh boy."
[tomb] Crumbly says, "There's cover and there's 'firing into melee'."
[tomb] Paulie says, "Oh, right. Yeah, position irrelevant."
[tomb] FinnM says, "Alright, so, DR effective against slashing, looks like."
[tomb] Ebezar says, "which is why I took precise shot and point-blank shot"
DM says, "The lich raises a hand and points at Rosie"
Rosie exclaims, "Pick me! I know the answer!"
DM says, "He's going to make a concentration check to try to not take an attack of opportunity"
[tomb] Paulie says, "I wonder if someone should ready an action to attack-on-spellcasting next time around."
[tomb] Rosie asks, "?"
[tomb] Clem asks, "Have you been reading the rules or something?"
[tomb] Ebezar says, "that's a good idea"
DM says, "(which succeeds)"
DM says, "Anyone who has Spellcraft can try to figure out what he's casting"
[tomb] Paulie says, "Maybe Clem or Ebezar, since they won't need a full attack action anyway."
Clem rolls 1d20+6: 14+6 | 20
Ebezar rolls 1d20+12: 16+12 | 28
Paulie rolls 1d20+1: 16+1 | 17
Miseri disappears through an invisible gap in the MUD. You think you may have heard the sounds of chatting before the gap closed again.
[tomb] Clem says, "Oh, I assumed that was a free action."
DM says, "Uh oh!"
DM says, "Looks like he's casting Disintegrate!"
[tomb] Crumbly says, "I was thnking of throwing a tanglefoot bag at him to make him take concentration checks, but melee is just as good if he's going to be casting defesively."
Clem says, "You disintegrated Miseri, you bastard!"
DM says, "Let's see, a ranged touch attack"
[tomb] Rosie says, "Looks like my Touch AC is 18."
[tomb] Paulie says, "Readying is a standard action, says http://www.d20srd.org/srd/combat/specialInitiativeActions.htm#ready"
[tomb] FinnM says, "I can send Kong in to grapple his undead ass."
DM says, "A thin green ray emerges from his index finger and strikes Rosie right in her chest"
DM says, "Roll a Fortitude saving through"
DM says, "throw"
Rosie rolls 1d20+13 for fort: 15+13 | 28
[tomb] FinnM exclaims (at Rosie), "Yay!"
DM says, "Rosie grits her teeth"
[tomb] Clem says, "Storme just started up iTunes on random shuffle."
[Crows-Nest] Paulie says, "There should be a version of Disintegrate where you can save for half."
[tomb] Clem says, "And said 'I think this song might be trying to tell you something about your game'."
Fang has arrived.
[Crows-Nest] Ebezar says, "hee"
[tomb] Clem says, "Another One Bites The Dust."
DM rolls 22d6: 5 1 1 4 6 6 1 6 3 3 4 5 3 2 5 1 3 6 1 2 5 1 | 74
[Crows-Nest] Paulie says, "And you roll 1d4 to determine if it's your top, bottom, left, or right half that gets disintegrated."
DM says, "and takes only 37 points of damage"
Rosie exclaims, "Ow!"
[tomb] * InvisibleSpectator has joined the channel.
Clem says, "It's no mutant four-armed gargoyle, but -- holy flaming crap! (Sorry, G'taar.)"
[tomb] Rosie says, "Let's hope he doesn't have many more of those."
[tomb] Crumbly asks, "Hm. If someone is both entangled and in melee, do they have to make two concentration checks?"
DM says, "It uses its move action to laugh maniacally"
DM | Ebezar Rosie Grog Lich PAULIE Clem Kong Crumbly Finn
Paulie says (to Clem), "Yeah, the whole room is filled with holy flaming crap right now."
Ebezar says, "That is one evil creature."
Paulie casts haste over himself, Grog, Rosie, Crumbly, Clem, and Kong.
[tomb] Rosie asks, "So, is something that can cast Disintigrate more or less likely to be a lich?"
[tomb] Rosie asks, "Haste is +1 attack and what else, again?"
[tomb] FinnM says (to Rosie), "I'd say more."
[tomb] DM says, "+1 attack, +1 AC, +1 Reflex, one more attack per round"
[Crows-Nest] Paulie | +1 unnamed bonus to hit and dodge bonus to AC and reflex saves. Also, 1 extra attack if making a full attack. Also, +30ft. to speed (max 2*normal).
[tomb] Paulie says, "What I said on #crows"
[tomb] Ebezar asks, "oh, hey, can I do knowledge religion to identify whether this is really a lich or not?"
[tomb] Rosie takes notes.
[tomb] DM says (to Ebezar), "Sure"
Ebezar rolls 1d20+17: 4+17 | 21
[tomb] Paulie says, "Hmm, we could estimate its level."
[tomb] DM says (to Paulie), "I'm going to have you move to d4 so you can get line of sight to all of those people"
[tomb] Paulie says (to DM), "OK."
DM says (to Ebezar), "It sure is acting like a lich"
DM | Ebezar Rosie Grog Lich Paulie CLEM Kong Crumbly Finn
[tomb] Clem says, "I can try turning this if anybody thinks it'll work."
[tomb] Clem says, "But I think Spiritual Weapon is the best bet here."
[tomb] Rosie says, "Hrm."
[tomb] Crumbly says, "Ah: Yes. The description of Concentration is quite specific. ' If more than one type of distraction is present, make a check for each one; any failed Concentration check indicates that the task is not completed.'"
[tomb] Paulie says, "Looks like it has to be at least a level ... erk. Level twelve spellcaster."
[tomb] FinnM says, "I'd go with SW"
[tomb] Crumbly says, "So, tanglefoot seems worthwhile."
[tomb] Ebezar says, "so keeping it from casting is a good thing"
[tomb] Rosie says, "Yeah."
[tomb] Rosie asks, "Is it armed?"
[tomb] Paulie asks, "Is there room to stand over the coffer so you can reach it?"
[tomb] Ebezar says, "four-armed is forewarned"
Clem offers a quick but, there being a lich in the room, deeply heartfelt prayer to G'taar, and a HOLY FLAMING GREATSWORD appears in the air! It swoops towards the lich and starting hacking away at it!
[tomb] DM says, "It is not armed"
Clem says, "If I remember rightly this gets a normal attack this round, then a full attack in subsequent rounds unless I move it."
[tomb] DM says, "Anyone standing at h1 could do something with the coffer"
Clem says, "Attacks at 11/6, damage 1d8+3."
Clem says, "And it's force damage, so hopefully not affected by damage reduction."
DM says, "Let me check where it shows up"
[tomb] Rosie asks, "Is there anything we can do to try to get it to move so we can flank it?"
[tomb] Paulie says (to DM), "I meant, could he stand at d1 to reach the lich, without the coffer getting in the way."
[tomb] FinnM says, "I think the SW just sorta 'hangs around' by the target."
[tomb] Rosie asks, "Or if it holds its ground can it stay near the wall forever?"
[tomb] Paulie says, "(Or s/he/anyone/, I guess.)"
[tomb] DM says, "d1 is inside a wall"
[tomb] Paulie says, "Er, h1."
[tomb] DM says, "OK, one attack this round"
[tomb] DM says, "Yeah, the coffer's not that big"
Clem rolls 1d20+11: 4+11 | 15
[tomb] Crumbly says, "You can push opponents back with a bullrush attack, but I don't think there's an attack that pulls."
Clem says, "Bah."
[tomb] Crumbly says, "You really want that thing Scorpion does in Mortal Kombat."
[tomb] FinnM asks, "the Get Over Here feat?"
[tomb] Rosie asks, "Can I levitate to attack from above?"
DM says, "The lich easily ducks under the swinging holy flaming greatsword"
[tomb] Paulie exclaims (at Rosie), "Then we just need to drop send something from the bag of tricks scurrying under its feet!"
[tomb] DM | A levitating creature that attacks with a melee or ranged weapon finds itself increasingly unstable; the first attack has a -1 penalty on attack rolls, the second -2, and so on, to a maximum penalty of -5. A full round spent stabilizing allows the creature to begin again at -1.
[tomb] Clem asks, "How far can I move here -- my walking speed, 20'?"
DM says, "You get a move action too, yeah, 20'"
[tomb] FinnM asks (of Clem), "Hasted?"
[tomb] Rosie says, "Hmm, OK."
[tomb] DM says, "If you can flurry with kicks, then you can attack it"
[tomb] Crumbly asks, "Are we all hasted now?"
[tomb] Clem asks, "I dunno, how does haste help me?"
[tomb] DM says, "Oh, good point, 40'"
[tomb] Paulie says, "Six of us are."
[tomb] Ebezar says, "not I"
[tomb] DM | Paulie casts haste over himself, Grog, Rosie, Crumbly, Clem, and Kong.
[tomb] Crumbly says, "OK."
Clem says, "I'll move right up behind Rosie."
DM says, "i3 it is"
[tomb] Paulie says, "s/move/hide/"
DM | Ebezar Rosie Grog Lich Paulie Clem KONG Crumbly Finn
Clem says, "Or wait, if I was at h3 would I be able to attack it after a 5' step"
[tomb] Rosie asks (of DM), "That's attack as in a round, or attack as in a roll?"
Clem asks, "?"
Clem says, "If so I'll stop there."
[tomb] DM says, "Roll"
[tomb] Paulie says, "If you move above it, then that'll be a movement, so you won't have a full round left for a full attack."
DM says, "Either i3 or h3 would leave you a 5' step from being able to attack it"
FinnM | Kong hastily walks up to the coffer and picks it up, at h1.
Clem asks, "But I can't attack from Rosie's square, can I?"
Clem says, "Put me on h3."
[tomb] Paulie says, "You can't attack from Grog's, either."
[tomb] Rosie says, "We don't need to move the coffer."
DM says, "If you were in Rosie's square you could attack it, but you can't share a square with her"
[tomb] FinnM says, "He's not moving it -- he's taking it"
[tomb] Clem says, "Oops, I was looking at the wrong map."
[tomb] Rosie asks, "Why?"
[tomb] Paulie says (to Rosie), "In case it contains something important."
[tomb] DM checks whether picking up an item provokes an AoO
[tomb] Rosie says, "Alrighty."
Clem says, "Let's say h3 anyway, sorry."
[tomb] Paulie says, "Like his internal organs or soul perhaps."
[tomb] Crumbly says, "(Were the square in the text map 10 or 5 feet?)"
[tomb] Rosie says, "5"
[tomb] DM says, "It does"
Fang disappears through an invisible gap in the MUD. You think you may have heard the sounds of chatting before the gap closed again.
[tomb] Paulie says, "Or his insurance papers."
[tomb] FinnM asks, "Touch attack?"
DM says, "As Kong picks up the coffer, the lich flings a hand out at him"
[tomb] Ebezar says, "which detaches from the lich"
[tomb] FinnM says, "Everyone wants to touch Kong's luxurious fur."
DM says, "and grabs his shoulder"
DM says, "Kong, make a will save (+2)"
FinnM rolls 1d20+2: 20+2 | 22
[tomb] FinnM says, "That's my ape."
DM says, "He takes half damage of:"
DM rolls 1d8+5: 7+5 | 12
[tomb] Clem says, "Whew, I thought he was going to roll 22d6 again."
DM says, "so 6"
[tomb] FinnM says, "Kong: 52/58"
DM says, "A shiver runs down his spine"
DM says, "Now, roll a fortitude save (+6)"
[tomb] FinnM says, "Kong, I want you to show me, on the doll, where the bad lich touched you."
FinnM rolls 1d20+6: 6+6 | 12
DM says, "Kong suddenly stops moving"
DM says, "as if he is frozen in place"
Clem says, "Dammit, not paralysis again."
FinnM exclaims, "Kooooooong! Nooooooooo!"
DM says, "The lich sneers"
Clem says, "You know that's not an attractive expression to make with rotting lips."
DM says, "Kong keeps his grip on the coffer, though"
DM | Ebezar Rosie Grog Lich Paulie Clem Kong CRUMBLY Finn
[tomb] Crumbly says, "Well, that drew his AoO, at least."
[tomb] Crumbly says, "Take advantage of it."
Crumbly says, "OK"
Crumbly says, "I draw a tanglefoot bag from my Handy Haversack."
Crumbly says, "That's a move action."
DM says, "You make a really nice drawing"
Crumbly says, "And I gently lob it at the lich."
[tomb] Ebezar asks, "does he look very damaged at this point?"
[tomb] DM says, "He's charred up a bit"
[tomb] DM says, "but he doesn't look like he's about to drop or anything"
Crumbly says, "Now, he's got cover."
Crumbly says, "And it's 20' from me, so that's two range increments."
DM says, "Yep"
[tomb] Paulie says, "I will be vaguely amused if Kong gets tanglefooted instead."
DM says, "So, uh"
Crumbly says, "Sorry, phone rang."
Crumbly exclaims, "Bad phone!"
DM says, "That's okay, I was trying to do the math"
Crumbly asks, "OK. It gets +4 AC from the cover. Two range increments is -2 on my attack roll, right?"
DM says, "+11 for being a thrown weapon minus some penalties"
[tomb] FinnM says, "I'm a bad person for considering that, rather than curing the paralysis, it might just be easier to kill Kong II and summon up a new one."
Crumbly asks, "Is there anything else?"
[tomb] FinnM asks, "Did you include your Haste bonus?"
[tomb] Paulie says, "I believe the term is 'put him down'."
DM says, "The SRD is not being helpful"
[tomb] FinnM says, "Or, hey, this could be the newest trend in taxidermy. Live-o-dermy."
Crumbly says, "So I'm at +9, and it's at +4."
Crumbly rolls 1d20+9: 18+9 | 27
DM says, "plus one from haste"
Crumbly says, "Oh, right"
[tomb] FinnM says, "I suppose I won't be so lucky that the paralysis wears off if the lich is destroyed."
[tomb] Clem says, "I can cure it, no worries."
Crumbly says, "So, 28."
[tomb] Clem says, "I mean, if I'm alive and moving myself after this."
DM says, "Crumbly's bag arcs over Grog as if in slow motion"
Crumbly says, "tension tension"
[tomb] Paulie says, "At the moment, I'm more concerned about the fact that now the lich has something extra to hide behind."
[tomb] FinnM says, "Yay."
DM says, "and hits the lich square in the chest"
Crumbly exclaims, "Yay!"
Clem says, "You were supposed to aim at its feet!"
[tomb] FinnM says, "Yeah, I think I might come over and topple Kong."
DM says, "whereopen it bursts open and covers him in sticky goo"
Rosie exclaims, "Great shot kid, that was one in a million!"
(From DM) lich RAR
[tomb] Clem asks, "What's this coffer he picked up, anyway?"
[tomb] Crumbly says, "So, the efects:"
[tomb] Rosie says, "Or, you know, 14."
[tomb] Clem says, "We could teleport Kong out."
[tomb] FinnM says (to Clem), "We're not sure, but I have a hunch or two."
DM says, "So he's now Entangled"
Crumbly says, "It gets -2 to attack rolls, -4 to dex"
[tomb] Paulie says (to Clem), "It's at the bottom of http://hamesucken.com/tomb/18.jpg"
DM says, "Oh, it has to make a Reflex save"
Crumbly says, "has to make a Dc 15 reflex save or be stuck an unable to move"
[tomb] Ebezar says, "when I refresh http://hamesucken.com/tomb/18.txt it's like a very slow game of nethack"
Crumbly says, "If it makes the save, it's still entangled."
DM says, "A bunch of the goo drips down to its feet and sticks them to the floor!"
[tomb] FinnM says, "Heh"
Crumbly says, "But it can move."
[tomb] FinnM says, "World's toughest leprechaun."
Clem says, "Okay, now let's run away!"
DM says, "Plus the dry cleaning is going to cost a fortune"
[Crows-Nest] Rosie exclaims, "No jokes!"
Crumbly says, "And, most importantly, it has to make an additional DC15 Concentration check whenever it tries to cast a spell"
DM | Ebezar Rosie Grog Lich Paulie Clem Kong Crumbly FINN
[tomb] Ebezar says, "I guess there's no reason to hold back on the damage dealing"
Crumbly says, "It can break free witha DC 17 Strength check"
[tomb] Paulie says, "The leprechaun touches the tame Keystone Kop.--More-- The tame Keystone Kop stops moving."
FinnM moves to g1 and tries to pull Kong towards him, or at least tip him over in the northerly direction.
[Crows-Nest] Rosie says, "I believe someone can occupy h1 now even though Kong is in it."
[Crows-Nest] Rosie says, "ilac"
Crumbly says, "The effects last for 2d4 rounds."
[tomb] DM | A creature can move through a space occupied by a paralyzed creature?ally or not. Each square occupied by a paralyzed creature, however, counts as 2 squares.
[tomb] FinnM asks, "Can I end my move in h1, though?"
[tomb] Rosie asks, "counts as 2 squares?"
DM says, "Kong is too heavy to pull, although you can tip him over if you want"
[tomb] Rosie says, "Oh, to move through."
[tomb] DM says (to Rosie), "for movement cost"
[tomb] FinnM says, "Counts as 10', not 5'."
[tomb] Crumbly asks, "Should I roll the duration or does the DM do that?"
[tomb] DM says (to Crumbly), "You can roll it"
FinnM tips Kong over, trying not to drop him on his head.
[tomb] Clem says, "It's more fun if we don't know when it'll escape."
Crumbly rolls 2d4: 4 2 | 6
[tomb] Clem says, "Fun for the GM, that is."
[tomb] DM says (to Finn), "You could end in h1 if you want"
[tomb] Clem says (to Crumbly), "Nice!"
[tomb] FinnM says, "Err, oh."
[tomb] Clem says, "Might as well just step right up and hit the thing."
DM says, "Kong topples to the ground"
[tomb] Rosie asks, "Hmm, Stunning Fist doesn't work on undead, right? Fort save and all that?"
[tomb] Clem says, "Assuming you have a reasonable weapon."
[tomb] Crumbly says, "This, by the way, is exactly the kind of situation I was planning for when I bought those tanglefoot bags."
[tomb] Ebezar says, "yay"
[tomb] DM says, "Well, that was all of Finn's actions for this round"
[tomb] Paulie says (to Crumbly), "Yay"
[tomb] FinnM says, "Yeah, I've got a half-decent weapon, but we'll see if someone else occupies the spot."
[tomb] FinnM says, "That was a pretty fast round of combat for us, all in all."
DM | EBEZAR Rosie Grog Lich Paulie Clem Kong Crumbly Finn
[tomb] Paulie says, "Might want to leave the space open, then."
[tomb] Paulie says, "He can always do a five-step into it next time."
[tomb] FinnM says, "True enough."
[tomb] Paulie asks, "Why give the lich an extra target he can reach?"
(From Clem) Ebezar says, "Fireball!"
DM says, "Ha ha ha ha"
[tomb] Rosie says (to Ebezar), "I guess you shouldn't Enlarge me, since I'd then take up a space for someone else to attack from."
[tomb] Ebezar says, "quickened true strike followed by empowered scorching ray"
[tomb] DM says, "What the"
[tomb] Ebezar says, "it's metamagic feat time"
[tomb] Clem says, "These metamagic feat were made for walking, and that's just what they'll do."
[tomb] DM says, "Oh, you don't really prepare spells"
[tomb] Ebezar says, "I do -- I have to use the feats when preparing the spells, and they take up a higher-level spot"
[tomb] Ebezar says, "they're listed in my prepared spell list at http://www.phy.duke.edu/~sgranade/ebezar.txt"
[tomb] Clem says, "Next to Enlarged Liquefy Lich."
[tomb] DM says, "Oh, I was looking at the wrong list"
[tomb] Crumbly says, "I thought it worked differently for Sorcerers."
[tomb] DM says, "OK, great"
[tomb] Ebez